
Super Bustout is one of the first games for the Coco, period, that came out from Radio Shack.
The game actually added a few elements to the standard Brickout style games of the time... you had the option to add
gravity (the ball would curve in arcs, instead of just bouncing straight), and some layout changes. It also allows
you to select the number of balls per game (from 1 to 20), and allows vertical AND horizontal motion of the paddle.
A side note: Glenn remembers that Super Bustout sold several hundred thousand copies... this would include the Coco and the
TDP-100, which used to bundle it with the computer.
Title: Super Bustout
Author: Glenn Sogge (Designed by Al Baker and Dick Ainsworth) - The Image Producers
Publisher: Radio Shack/Tandy
Released: 1980
Requires: Color Computer 1,2,3, 4K RAM, cartridge, joystick.